An unstoppable power of loss, the axe-wielding Olaf wants nothing but to fall in heroic combat. Hailing from the cruel Freljordian peninsula of Lokfar, he once received a prophecy predicting his quiet passing—a coward’s future and a big insult among his people.

Exploring death and fed by anger, he rampaged across the realm, slaying scores of noble warriors and mythical beasts in search of any player who could stop him. Now a harsh enforcer for the Winter’s Claw, he asks his end in the great battles to come.

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Who is OLAF?

Most men would assume that death is a situation to be feared; none of those fellows would be Olaf. The Berserker exists only for the clash of a battle cry and the impact of steel. Driven by his desire for glory and the rising curse of a forgettable loss, Olaf launches himself into every battle with breakneck abandon. Yielding to the bloodlust consuming his life, Olaf is only positively alive when engaging with the clutches of death.


The seaside peninsula of Lokfar is amongst the harshest places in the Freljord. There, heat is the only fire to warm pierced bones, blood is the only fluid that runs freely, and there is no sadder fate than to grow old, frail, and ignored. Olaf was a hero of Lokfar with no lack of glories and no doubt to share them. While claiming one evening with his clansmen over the glowing embers of a ruined village, one of the older warriors tired of Olaf’s bluster. The old soldier forced Olaf to see the omens and understand if Olaf’s fates matched his gloating. Impelled by the challenge, Olaf challenged the aged raider’s words and tossed the knucklebones of a long-dead creature to foretell the heights of glory he’d finish in death. All frolic left the group as the clansmen read the warnings: the bones articulated a long life and a peaceful passing.


Angered, Olaf stormed into the evening determined to show the prediction wrong by finding and killing Lokfar’s feared frost viper. The beast had spent thousands, warriors and ships alike, in its long existence and to die in combat with it would be a fitting end for any warrior. As Olaf threw himself into the darkness of its maw, he fell more profoundly into the darkness of his mind. When the excitement of freezing water stirred him from the deep, there was only the mutilated carcass of the creature drifting beside him. Frustrated but not defeated, Olaf began to hunt down every mythical creature with fangs and tusks, hoping that the next fight would be his last. Each time he attacked headlong toward his coveted end, only to be saved by the rage that scoured over him while on its edge.


Olaf decided that no mere creature could give him a warrior’s grave. He resolved to catch on the most fearsome race in the Freljord: the Winter’s Claw. Sejuani looked amused by Olaf’s request to her Warband, but his courage would receive him no mercy. She placed the command and sent scores of her soldiers to overwhelm Olaf. One by one, they fell until he lost himself in the bloodlust once again, effortlessly making a path to the head of the Winter’s Claw. The conflict between Olaf and Sejuani moved the flies with its force, and though he looked unstoppable, Sejuani battled the berserker to a stop. Deadlocked in battle, Sejuani’s light entered Olaf’s berserker steam in a way no threat ever could. His excitement waned long enough for her to give him an offer: Sejuani stated that she would get Olaf his noble death if he would give his axe to her battle of triumph. At that time, Olaf promised he would shape his legacy into the Freljord itself.

Olaf's Skills and abilities

BERSERKER RAGE: Olaf gets Attack Speed based on his lacking health.

UNDERTOW: Olaf throws an axe into the target area, dealing physical damage to the enemies it reaches through and reducing their Movement Speed. If Olaf pulls up the axe, the ability’s cooldown is decreased by 4.5 seconds.

VICIOUS STRIKES: Olaf gets additional Attack Speed and  Life Steal and has improved healing from all sources based on how much Health he is missing.

RECKLESS SWING: Olaf strikes with such power that it deals true damage to his target and himself, paying the Health loss if he kills the target.

RAGNAROK: Olaf passively gets bonus armor and magic resist. Upon activating his ultimate, he loses his previous bonuses and becomes immune to crowd control and briefly gains movement speed. Olaf also receives bonus attack damage while his ultimate is active.

Playing as Olaf

The excellent mythic item for Olaf is Goredrinker. It gives attack damage, bonus health, ability haste, and health. Following this, he also synergizes well with Sterak’s Gage for some added Attack damage and health along with a lifeline passive, which triggers a shield when Olaf is weak on health.

The final item is the ultimate, which is currently not available in the game. However, it is rumored to be a legendary item that gives Olaf and his allies a massive amount of Attack Damage and Health as well as a lifeline passive that heals Olaf or his allies whenever they are low on health.

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  • Increasing Olaf’s strength provides you added time to linger alive. More time active means added time to land primary attacks.
  • Olaf requires to be on the verge of death to maximize his damage potential, but this makes him weak to enemies with execution in their kit.
  • When jungling, identify that you must utilize auto attack in order to maximize the lifesteal you get from your passive and Vicious Strikes.[Harassing in Lane]
  • When laning, be conservative with your Undertow’s swing timer. Spamming it will leave you without mana and puts you at risk of having it on cooldown when a gank comes. [Undertow Animation Canceling]
  • While in the thick of fights, remember to use your Reckless Swingeffectively. You can cancel animations by moving before the full cast time, allowing you to land attacks more frequently during teamfights.
  • Remember to utilize your ultimate for both offensive and defensive purposes. Items like Frozen Mallet allow you to stick onto targets longer while items like Black Cleaver benefit so much from Vicious Strikes that it’s recommended you open with it.
  • When using your ultimate, remember that it will cost you a portion of your current health. Don’t be afraid to use it if necessary, but maximizing its damage potential is important.[Olaf’s Ult]
  • Learn to time your ult with allied skill-shots, champion skills and summoner spells. This allows for some awesome coordinated plays.
  • Your ult can interrupt some enemy champion spells. You can prevent certain ultimates, taunts and more with good timing.


In Olaf League of Legends, there are no creeps. There is only one lane and one turret. You can either play as Olaf or as one of the other champions. You can also change your champion at any time.

I enjoy tanky Olaf that can contribute good damage with Reckless Swing, axe shots and Vicious Strikes. The more HP I have, the better I am at tanking.

As of now, there are currently 3 Olaf skins in the game. My favorite ones so far are

Blood Moon: is a menacing wolfskin with blue and red tones, and gains increased power at night.

Bad Santa: is a less elusive reindeer that is capable of getting into the action faster than his counterpart.

Reindeer Rage! This skin features pink colors and antlers that look surprisingly like Santa’s hat, but don’t be fooled – this is an angry Olaf for sure.

To be a tank to defend his teammates, and take damage for them. His skills allow him to dish out plenty of damage as well as his ultimate interrupts the enemy team’s spells.

Olaf is capable of sticking to targets well and can dish out a lot of damage with his abilities. His ult either interrupts the enemy team’s spell or damages them.

Olaf is both mobile and tanky, whereas most champions are one or the other (tankie but immobile, mobile but squishy). Olaf also has some built-in sustain in Vicious Strikes – combined with lifesteal items like Madred’s Razors, he doesn’t need any additional healing items to compensate for his reckless playstyle. Lastly, Reckless Swing allows him to respond more frequently during teamfights than most other champions – spamming it here won’t hurt his mana like it would on Brand or Orianna.

Olaf is tanky so he will be the initiator in most cases. He should, however, have the support of someone who excels at disengaging or peeling. That player can then easily get away from the fight while Olaf takes on their role during that time. You may also need to choose somebody with Crowd Control abilities to stop any enemies who are trying to escape after being initiated by Olaf!

Olaf is most often chosen for all-in team compositions that want to smash the enemy’s towers or try for an ace with an early tower, inhibitor and Baron Nashor push.

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